| Chill out the curiosity of your guests with some | | | | to make the fortunes particularly apt. Some common |
| exciting games. Take a tip in this article about some | | | | interpretations of dreams are: |
| of the most chiller-diller games for your party. | | | | Snakes – deceitful enemies |
| "Bluebeard's Den" is a good chiller-diller. Prepare for it | | | | Lightning – beware of accidents |
| by hanging an old sheet across one end of an | | | | Falling – beware of money losses, hard times |
| adjoining room. Cut four holes in it big enough to | | | | Crying – joy |
| admit a head. Just around and below each of these | | | | Sunset – love affair |
| slits smear the sheet with red paint or some kind of | | | | Fog – end of your troubles is coming |
| red coloring. Catsup will do. Beforehand arrange with | | | | Writing – will receive an important letter |
| one of the fellows to play Bluebeard and ask one of | | | | Laughing – love or business disappointment |
| the girls to pose as his first be-headed wife. Have | | | | Suffering – wealth |
| powder or flour and a big puff handy so that she | | | | Flames – gossip |
| may powder her face heavily and quickly. At the | | | | Black cat or crows – bad news |
| appointed time the girl gets behind the sheet, thrusts | | | | Riding on train – visitors |
| her head through one of the holes and lets her head | | | | Hungry – plenty |
| hang in a grotesque position. | | | | Fighting – success in love, prosperity |
| Dim the lights and call in another girl. As Bluebeard | | | | Strange faces – travel |
| swings his blade or shoots his cap gun accompanied | | | | Tell the crowd its bad luck to follow the leader so |
| by screams from the two girls, the second girl | | | | you'll play "Contraries." Choose a leader who picks his |
| thrusts her head through a hole in the sheet. Repeat | | | | victim. The victim is to do the opposite of what the |
| the process with a third and fourth girl. When the | | | | leader does. Both are provided with chairs and hats. |
| heads of the four beheaded wives are in place bring | | | | When the leader stands the victim sits. When the |
| the guests, two at a time, from the other room to | | | | leader puts on his hat the victim takes his off. They |
| view the remains. As Bluebeard goes through the | | | | should act simultaneously. It is almost impossible to |
| motion of showing how he killed each one, the heads | | | | do the opposite while watching the leader, much to |
| moan and scream. This screaming and the report of | | | | the enjoyment of the crowd. After a bit let the |
| the cap pistol excite the curiosity of the guests in | | | | victim be the leader and choose some smarty who |
| the adjoining room who are anxiously awaiting their | | | | has laughed long and hard, to be his victim. It's a |
| turn to visit Bluebeard's den. | | | | good game. |
| No Halloween party is complete without a | | | | Tuna-fish salad tucked into sandwich buns and |
| fortunetelling stunt. Beforehand have one of the girls | | | | cheeseburgers are great favorites with teen-agers. |
| prepared to be your gypsy fortuneteller. Under the | | | | Top this off with plenty of cokes or root beer. With |
| umbrella canopy mentioned earlier you can make a | | | | some Dixie cups and plenty of mints and nuts the |
| realistic-looking fire by laying a few sticks across | | | | refreshment problem is easily solved. Serve these |
| orange tissue paper with flashlights concealed | | | | refreshments buffet style and your friends can squat |
| underneath. Burning incense gives the effect of | | | | around the fireplace as they eat. Someone will be |
| steam issuing forth. Instruct the fortuneteller to | | | | sure to tell a blood-curdling ghost story. |
| question each one about his last dream. She can | | | | Try this superstitious party -it's a gang get-together |
| interpret these dreams according to the following | | | | that's really fun. The Bluebeard's Den is also a top of |
| meanings. If you pick a clever gypsy she can also | | | | all game, never miss out. |
| use her imagination and her knowledge of the client | | | | |